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 Post subject: Styx wip
PostPosted: 23 Feb 2010, 17:00 
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Joined: 01 Aug 2003, 19:09
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Location: Belgium
Been quiet lately, but I'm making good progress, thought I'd post some wip shots here. I've been working hard on getting the central U-turn shape to work both performance wise and design wise. I've also been looking at the lighting so I don't have to redo the entire level like I encountered with Russia. The areas in these shots are very close to final.

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 Post subject: Re: Styx wip
PostPosted: 23 Feb 2010, 21:40 
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Joined: 01 Aug 2003, 19:26
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Location: Belgium, Ghent
looks very nice. The neons are a new touch, no? /me like.

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 Post subject: Re: Styx wip
PostPosted: 23 Feb 2010, 23:02 
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yea it's new, since this level is set in a more dark mood I'll need light sources everywhere, a lot of extra work but hey... you know... right.. :scream:

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 Post subject: Re: Styx wip
PostPosted: 24 Feb 2010, 14:12 
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posted some more updates on my blog (which I will be using more from now on ;p )
http://www.wesleytack.com/?cat=9

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 Post subject: Re: Styx wip
PostPosted: 26 Feb 2010, 18:00 
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Joined: 27 Oct 2008, 17:26
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Location: Sweden
Those neon signs are awesome. Hell, the entire map looks awesome. Can't wait to play it.


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 Post subject: Re: Styx wip
PostPosted: 05 Mar 2010, 22:58 
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Joined: 01 Apr 2009, 07:04
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Location: Ontario, Canada
Looks really sweet! I can't wait to play it.

Playyyytestttt =O

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 Post subject: Re: Styx wip
PostPosted: 13 Apr 2010, 10:26 
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Joined: 07 Nov 2004, 21:18
Posts: 2155
Location: Belgium - Antwerp
Nice! Your lighting improved a lot since the days of yore!

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 Post subject: Re: Styx wip
PostPosted: 13 Apr 2010, 19:32 
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Goddammit Jake!
I thought Wes posted an update :p

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