Changelist for playtest 2009-10-25
*Russia updates*
- Some sounds didn’t work on the server (they did local), this should now be fixed
- Added yellow overlay around minimap, shows the palyable area better
- Added an additional grayscale material on reactorsection, skin 1 = BW for JNvision
- Added an additional grayscale material on subrays, skin 1 = BW for JNvision
- Added sparks in missile silo
- Fixed lighting in some Office corridors to check weapon lighting (needs to be done over entire level, still undecided)
*Code updates*
- Probably really fixed win condition when attacking players are already in enemy spawn when the last defender dies.
- Jn killer now gets 6 points for the kill
- added deployment sound for shieldgrenade
- added bounce sound for shieldgrenade
- added new impact effect & sound for forcefields
- added jn warning sound at low health
- added sound when player is in the JN regeneration area and is regenerating health or armor
- added sound when a player enters and exits a spawn
- did a pass on the weapon scripts. Weapon sounds should now be a lot better audible ( both in direction & distance )
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