Changelist for playtest 2009-10-11
*Russia updates*
- Fixed floating smokestack visible in 3Dskybox above generatorroom
- Cleaned up all ol_russia BSP materials where specular was used on surfaces that didn’t need it, as part of the cubemap cleanup
- Cleaned up all ol_russia model materials where specular was used on surfaces that didn’t need it, as part of the cubemap cleanup
- Cleaned up cubemaps all over the level, now only used in areas that need it
- Cleaned up all hint_brushes to help performance
- Cleaned up areaportals to help performance
- Removed BSP above upper levels spidertankroom, was blocking lighting too much
- Removed some detail BSP to reduce t-junctions all around the level
- Removed player clips above upper catwalks spidertank room
- Removed heli passing sound from soundscapes as there are now real choppers flying over when you hear it!
- Replaced all double doors with custom door textures (made them for undersiege), this will reduce the t-junctions
- Fixed alignment walltexture in office corridor
- Fixed nodraw materials on middile silo railings
- Raised overhead cranes in spidertank room to help lighting on upper catwalks
- Raised supports above upper catwalks spidertank room
- Added some more chopper flybys, and also made them pass multiple times during a match
- Added new connection from chopper corridor to the generator room pit
- Added exit pits in generator rooms behind spawn instead of the stairs that came out of the pit itself (those are gone now)
- Added 2 extra generators (now 4 in total) in the generator room
- Added extra connection from medlabs to pit generator room
- Added railings for the 2 exits behind the generator room spawn coming out of the pits
- Added staircase and railings for the new stairs in the corridor from chopper to generator
- Updated corridor offices, also going from offices to the storage room
- Updated corridor from laundry into the spidertank room
- Updated corridor from laundry to storage
- Updated pit railings, now without the stairs included
- Converted all stairs and func_detail to func_brushes to reduce the amount of cuts all over the level
1 Comment to Changelist for playtest 2009-10-11
[...] Been a busy couple of weeks of late, but mainly I worked on Russia getting all the last details in that I still had todo. Some of these fixes will make working on another level go faster as well, which is also a reason why I decided to finish Russia and it’s content 100% first before going back to the next level. You can view tweaks and bugs I fixed for the past two weeks in my changelists here and here. [...]
October 16, 2009