Changelist for playtest 2009-10-04

*Russia updates*
- Fixed two trolley models in spidertank room being rotated too much thus interfering with player collision
- Fixed alignment floortexture in spidertank pits
- Fixed alignment rooftexture in submarinedock
- Fixed alignment slope texture in one of the spidertank pits
- Fixed “WOR_RUS1_Plaster_01.vmt” not tiling correctly
- Fixed spidertank pits wall texture not scaled properly
- Fixed wrong material on right side exit from submarine dock
- Changed material on stairs control room tanklifts
- Changed location and spawn names since some of the previous ones weren’t liked so much
- Changed material on overhead crane from dirty to clean in the chopper hangar, to match the more clean look of the area
- Changed fire sounds with more matching sounds in tanklifts
- Changed glass roof center in generator room to be transparent (added a small 3Dskybox)
- Moved mid JN spawns outside the pits and closer to the actual center of the level, spawning as a JN in the furtest pit having to push forward took too long
- Removed broken window decals on glass roof in the generator room
- Removed extra BSP that wa sused for the empty torpedo section in submarine dock (was used in a few playtests to try out a third entrance), this gave me more T-junctions (which the level is at the limit of), by removing this the map compiled again!
- Removed a lot of cubemaps all over the level since weapons no longer depend on them (still have to finish this, some props and walls might look weird at the moment)
- Added ol_russia vgui menu icon for the steam server list
- Added steam to missile and also a steam sound
- Added steam beneath both spider tanks and also a steam sound
- Added soundscapes for the entire level, making it more immersive
- Added extra sounds in some areas for a more immersive feel
- Added extra content to help the immersive feel and sound in areas

Sunday, October 4th, 2009 Tack Wesley

1 Comment to Changelist for playtest 2009-10-04

[...] You can view a lot of the bugs I fixed and tweaks done for the past two weeks in my changelists here and [...]

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