ol_russia nearing completion

As our first fully tested level is nearing completion I made the following images for our internal playtesters. This shows information that is useful during a match and I hope this way they won’t go blind in a match. When the level is 100% final I’ll post screenshots of it and explain a bit more about the changes I did the past few months and why I made them.

Monday, July 20th, 2009 Tack Wesley

1 Comment to ol_russia nearing completion

[...] 2. The tanklifts room I had to make larger because I needed to add a spawnpoint for our game play. At first I used a spawnpoint next to the existing tanklift, but it was soon made clear that every spawn point would need to be in the exact center of each spawn point area. So I had to make a 2nd tanklift model (one that wasn’t broken) and I moved them further apart giving me room in the middle to place my spawn point. When this was done, the time it took to rush from the base to the 1st spawn be it left or right was equal (explained a while back). [...]

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